package cate.game.play.config.buff;

import cate.common.annotation.SplitParse;
import easy.java.dev.note.NoteField;

public class ExBuffCfg {

	@NoteField("附加buff基准")
	@SplitParse(order = 0,defaultValue = "")
	public byte base;

	@NoteField("附加buff")
	@SplitParse(order = 1)
	public int buff;

	@NoteField("附加buff概率")
	@SplitParse(order = 2,defaultValue = "10000")
	public int chance;
}
